Hello, that's my first race! I'm so proud that I can release it right now, after about
50 hours spent on making and debugging this race. I'm also proud that we can have there,
on wc3source.de, that so good people who helped me - StinkyFax, HOLLIDAY or Phat_Wizard.
They've helped me alot - StinkyFax - learning ES and EST, debugging and checking my new
and newest codes, and also he allowed me to take some of his code from his races and
modify it. Of course it's not 100% copy & paste from his great races. HOLLIDAY helped me
with second skill - for real, we were just making it and making until he made full, 100%
working version. He also made graphics. Phat_Wizard gave me bunch of tips which helped
me too - thanks. Sorry I didn't put you into authors, but you are here.
Big thanks to guy called [A]im3d^ - he helped me MUCH in beta-testing! Also Simtrix helped me in testing race when it was in very early state.
Also thanks for DotA map from Icefrog. Much thanks.
Every skill is tested and it works!
Spirit Lance - Slow enemy by 10-40% for 0.5-2.5 seconds and damage him for 20 hit points. Chance is 15%.
Juxtapose - You got 5-10% chance to spawn an image of yourself when you hit someone. Note: chance may be increased by increasing level of Ultimate.
Doppelwalk - When attacked, have a 15% chance to become 100% invisible for 0.8-2 seconds and then slighty invisible for 10 seconds.
Phantom Edge - Ultimate - Get 15% evade and increase your Juxtapose chance by 2-10%.I highly recommend you to have, depending on number of your reserved slot players and admins (and how often they are on server),
some... reserved slots. Yes, second skill called Juxtapose uses reserved slots and you can't stop this from happening.
For example if you haven't more than 2 admins (including you), set reserved slots in Mani's Admin Plugin config to 3. And if you
have 3 admins USUALLY playing, set reserved slots to 4. I don't think that all reserved slot users are playing same time.
In easiest way: just keep your server have 1 slot free - always.
I've also done some fixes and improvements during beta-testing (again thanks to [A]im3d^), there were bugs like:
- spam with text "You've broken your invisibility" while attacking enemy during 10-second low-invisibility period
- message "You've missed enemy's bullet!" not showing due to a bug
- balance changes! Race may be still unbalanced for some people, same as Shadow Hunter, but if you think like that, you are simply wrong! I think it is well balanced.
- some other fixes which I've forgot...
Changelog:
- Juxtapose nerfed, image no longer spawns with Colt M4A1 or AK47, now only with MP5
Today:
- Juxtapose nerfed/buffed, image spawn with your actual weapon!
- >>Many<< bugfixes by StinkyFax
- bot's kill counts as yours
Race's in attachment.
[attachment deleted by admin - older than 200 days!]