"0" { "name" "Eredar Sorceror" "author" "iLLuSion" "required_level" "0" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "es_xset a_name 0;es_xset am_name 0;es_xset s_name 0;es_xset p_health 0" "player_spawn_cmd" "0" "round_start_cmd" "es_xset round_end 0" "round_end_cmd" "es_xset round_end 1" "numberofskills" "4" "numberoflevels" "8" "skillnames" "Elemental Strike|Abolish Magic|Sleep|Transformation" "skilldescr" "Gives you a chance to strike an enemy with four different elements|Remove positive buffs from enemies when you attack them|Have a chance to make an enemy sleep|Transform into a powerful demon for a short period of time" "skillcfg" "player_attacker|player_attacker|player_attacker|player_ultimate" "skill1_setting" "es_xset s1_chance 5|es_xset s1_chance 7|es_xset s1_chance 9|es_xset s1_chance 11|es_xset s1_chance 13|es_xset s1_chance 15|es_xset s1_chance 17|es_xset s1_chance 20" "skill1_cmd" "es_xset element 0;es_xrand element 1 4;if (server_var(wcs_dice) <= server_var(s1_chance)) then racealias_esrand" "racealias_esrand" "if(server_var(element) == 1) then racealias_freeze;if(server_var(element) == 2) then racealias_shock;if(server_var(element) == 3) then racealias_burn;if(server_var(element) == 4) then racealias_slow" "racealias_freeze" "es est_Freeze event_var(userid) 1;es_delayed 1 wcs_removefx freeze event_var(userid);es est_GetName a_name event_var(attacker);es_tell event_var(userid) #multi #lightgreenYou have been #greenfrozen #lightgreenby#green server_var(a_name);es_tell event_var(attacker) #multi #lightgreenYou have froze#green event_var(es_username)" "racealias_shock" "es est_Shake event_var(userid) 3 20 100;es est_GetName a_name event_var(attacker);es_tell event_var(userid) #multi #lightgreenYou have been #greenshocked #lightgreenby#green server_var(a_name);es_tell event_var(attacker) #multi #lightgreenYou have shocked#green event_var(es_username)" "racealias_burn" "es est_Burn event_var(userid) 3;es est_GetName a_name event_var(attacker);es_tell event_var(userid) #multi #lightgreenYou have been #greenburnt #lightgreenby#green server_var(a_name);es_tell event_var(attacker) #multi #lightgreenYou have burnt#green event_var(es_username)" "racealias_slow" "es est_Speed event_var(userid) 0.5;es_delayed 3 wcs_removefx speed event_var(userid);es est_GetName a_name event_var(attacker);es_tell event_var(userid) #multi #lightgreenYou have been #greenslowed #lightgreenby#green server_var(a_name);es_tell event_var(attacker) #multi #lightgreenYou have slowed#green event_var(es_username)" "skill1_sfx" "0" "skill2_setting" "es_xset am_chance 15|es_xset am_chance 20|es_xset am_chance 25|es_xset am_chance 30|es_xset am_chance 35|es_xset am_chance 40|es_xset am_chance 45|es_xset am_chance 50" "skill2_cmd" "if(server_var(wcs_dice) <= server_var(am_chance)) then racealias_am" "racealias_am" "es wcs_removefx speed event_var(userid);es est_SetGravity event_var(userid) 1;es est_GetName am_name event_var(attacker);es_tell event_var(userid) #multi #lightgreenYour buffs have been abolished by#green server_var(am_name);es_tell event_var(attacker) #multi #lightgreenYou have abolished#green event_var(es_username)'s #lightgreenbuffs" "skill2_sfx" "0" "skill3_setting" "es_xset s_chance 1|es_xset s_chance 1|es_xset s_chance 2|es_xset s_chance 3|es_xset s_chance 3|es_xset s_chance 4|es_xset s_chance 5|es_xset s_chance 5" "skill3_cmd" "if(server_var(wcs_dice) <= server_var(s_chance)) then racealias_s" "racealias_s" "es est_Fade event_var(userid) 0 3 3 0 0 0 255;es est_God event_var(userid) 1;es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es_delayed 3 wcs_removefx god event_var(userid);es_delayed 3 es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 1;es est_GetName s_name event_var(attacker);es_tell event_var(userid) #multi #lightgreenYou have been cursed with the skill #greenSleep #lightgreenby server_var(s_name);es_tell event_var(attacker) #multi #lightgreenYou have cursed#green event_var(es_username) #lightgreenwith the skill #greenSleep" "skill3_sfx" "0" "skill4_setting" "es_xset t_time 5|es_xset t_time 6|es_xset t_time 7|es_xset t_time 8|es_xset t_time 9|es_xset t_time 10|es_xset t_time 11|es_xset t_time 12" "skill4_cmd" "es playerget health p_health server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #lightgreenYou have #greentransformed #lightgreeninto a powerful demon;es est_SetPlayerColor server_var(wcs_userid) 0 0 0 255 1;es est_Speed server_var(wcs_userid) 1.5;es est_SetHealth server_var(wcs_userid) 150;if (server_var(round_end) == 0) then es_xdelayed server_var(t_time) es_xtell server_var(wcs_userid) #multi #lightgreenYou have #greentransformed #lightgreenback to your normal self;if (server_var(round_end) == 0) then es_xdelayed server_var(t_time) est_SetPlayerColor server_var(wcs_userid) 255 255 255 255 1;if (server_var(round_end) == 0) then es_xdelayed server_var(t_time) wcs_removefx speed server_var(wcs_userid);if (server_var(round_end) == 0) then es_xdelayed server_var(t_time) est_SetHealth server_var(wcs_userid) server_var(p_health)" "skill4_sfx" "0" "ultimate_cooldown" "30" }