Author Topic: Raza - Spawn Prop  (Read 2147 times)

Offline Ferkaz

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Raza - Spawn Prop
« on: January 21, 2009, 04:49:38 PM »
La raza  :D

Code: [Select]
"77"
    {
    "name"              "Propanage"
    "author"            "FERKAZ SPA"
    "shortdescription"  "Crea tu barricada"
    "required_level"    "1200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xtell event_var(userid) #multi #lightgreenRaza #greenSpawn #lightgreenProp  #green[by Ferkaz];es est_playplayer event_var(userid) npc/ichthyosaur/water_growl5.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Piernas bionicas|Salto bionico|Enemigo visible|Archivador"
    "skilldescr"        "+Velocidad|-Gravedad|Beacon al enemigo|Creas un archivador!"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_ultimate"
 
    "skill1_setting"    "es_set wcs_speed 1.4|es_set wcs_speed 1.6|es_set wcs_speed 1.8|es_set wcs_speed 2.0"
    "skill1_cmd"        "es est_speed event_var(userid) server_var(wcs_speed)"
    "skill1_sfx"        ""
 
    "skill2_setting"    "es_set wcs_grav 0.8|es_set wcs_grav 0.6|es_set wcs_grav 0.4|es_set wcs_grav 0.2"
    "skill2_cmd"        "es est_setgravity event_var(userid) server_var(wcs_grav)"
    "skill2_sfx"        ""
 
    "skill3_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
    "racealias_nova6" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : Le hiciste #Green beacon al enemigo;es es_xtell event_var(userid) #multi #Lightgreen : Jajaja te han atrapado con #Green beacon. #Lightgreen No podras esconderte.
    "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nova6"
    "skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"

    "skill4_setting"    "es_set wcs_fuse 4|es_set wcs_fuse 3|es_set wcs_fuse 2|es_set wcs_fuse 1"
    "skill4_cmd"        "es_doblock wcs/WCSultimates/wcs_ultipropcabine"
    "skill4_sfx"        ""
    "ultimate_cooldown" "0"
   }





Copia esto es tu wcsultimates..

Code: [Select]
block wcs_ultipropcabine
{
  es_prop_physics_create server_var(wcs_userid) props/cs_office/file_cabinet1.mdl
 
  es_format wcs_temp "wcs_%1" server_var(wcs_userid)
es est_setentname server_var(eventscripts_lastgive) server_var(wcs_temp)
 
es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "spawnflags 256"
es_delayed server_var(wcs_fuse) es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "onhealthchanged !self,break"
es_delayed server_var(wcs_fuse) es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "onhealthchanged !self,kill,,1.0"
}
« Last Edit: January 31, 2009, 08:07:46 PM by Ferkaz »

Offline CA.Berettonawak

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Re: Raza - Spawn Prop
« Reply #1 on: January 21, 2009, 04:50:55 PM »
seems fine :p
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Offline Ferkaz

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Re: Raza - Spawn Prop
« Reply #2 on: January 21, 2009, 05:34:07 PM »
thanks  ;) los props desaparecen al dispararles

Petru

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Re: Raza - Spawn Prop
« Reply #3 on: January 21, 2009, 08:41:17 PM »

Offline •»ŠÑÌþ??«•

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Re: Raza - Spawn Prop
« Reply #4 on: January 22, 2009, 12:27:31 PM »
hey , this race spawn 1 prop per round????????????



Offline Ferkaz

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Re: Raza - Spawn Prop
« Reply #5 on: January 22, 2009, 04:10:24 PM »
hey , this race spawn 1 prop per round????????????

no, this race spawn infinity prop per round... ultimate_couldown "0"

Offline •»ŠÑÌþ??«•

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Re: Raza - Spawn Prop
« Reply #6 on: January 23, 2009, 12:50:30 PM »
and how to spawn 1 prop per round!!! ??? ??? ??? ??? ??? ??? ??? ??? ??? ???



Offline Namolem

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Re: Raza - Spawn Prop
« Reply #7 on: January 23, 2009, 01:02:56 PM »
"round_start_cmd"   "es_keysetvalue WCSuserdata event_var(userid) sp 0"
? ????? ??????
Code: [Select]
es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) sp;if(server_var(wcs_temp) == 0) then es_xdoblock wcs/WCSultimates/wcs_ultipropcabine;es_keysetvalue WCSuserdata event_var(userid) sp 1

Offline •»ŠÑÌþ??«•

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Re: Raza - Spawn Prop
« Reply #8 on: January 28, 2009, 08:13:39 PM »
?????????? :(



Offline Namolem

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Re: Raza - Spawn Prop
« Reply #9 on: January 28, 2009, 08:25:28 PM »
?????? ???? ???
show your code

Offline •»ŠÑÌþ??«•

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Re: Raza - Spawn Prop
« Reply #10 on: January 29, 2009, 05:43:36 AM »
block wcs_ultipropcabine
{
  es_prop_physics_create server_var(wcs_userid) props/de_nuke/cinderblock_stack.mdl
 
  es_format wcs_temp "wcs_%1" server_var(wcs_userid)
   es est_setentname server_var(eventscripts_lastgive) server_var(wcs_temp)
 
   es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "spawnflags 256"
   es_delayed server_var(wcs_fuse) es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "onhealthchanged !self,break"
   es_delayed server_var(wcs_fuse) es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "onhealthchanged !self,kill,,1.0"
}
ето в файле wcs_ultimate

ето в ульте (wcs_races_db)

     "skill7_setting"    "es_set wcs_fuse 4|es_set wcs_fuse 3|es_set wcs_fuse 2|es_set wcs_fuse 1"
     "skill7_cmd"        "es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) sp;if(server_var(wcs_temp) == 0) then es_xdoblock wcs/WCSultimates/wcs_ultipropcabine;es_keysetvalue WCSuserdata event_var(userid) sp 1"
     "skill7_sfx"        "0"
     "ultimate_cooldown" "0"
--------------------------------------------------------------------------------------------------------------------------
вот еще , но тоже неработает (я сам пытался седлать)

block wcs_ultiprop_limited
{
 es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) blocks
 if(server_var(wcs_tmp) > 1) do
 {
   es_xmath wcs_tmp 0
     es_prop_dynamic_create server_var(wcs_userid) props/de_nuke/cinderblock_stack.mdl
 }
 es_xelse do
 {
   es_xtell sever_var(wcs_userid) #green You can't spawn anymore cinderblocks!
 }
 
}
« Last Edit: January 29, 2009, 05:54:17 AM by •»ŠÑÌþ??«• »



Offline HOLLIDAY

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Re: Raza - Spawn Prop
« Reply #11 on: January 29, 2009, 07:10:22 AM »
"numberofskills"    "5"



Inky

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Re: Raza - Spawn Prop
« Reply #12 on: May 04, 2009, 07:04:17 AM »
I feel overpowered, I can only speak English...

I'm gonna get this one tested. :D

P.S. I didn't miss the non-updated number of skills.

Offline reflexiz

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Re: Raza - Spawn Prop
« Reply #13 on: September 07, 2009, 08:55:25 PM »
Is it any other races that spawn props?