Author Topic: [Deagle Master] First Race :) C&P..  (Read 595 times)

Offline Franky

  • Level 0 Beginner
  • Posts: 10
[Deagle Master] First Race :) C&P..
« on: November 09, 2009, 02:54:30 PM »
Hello Guys :)
Yeah Finaly i write my first post whit my first race ^^
I hope you aren't angry that i copy & past that stuff from other races.
For me it was hard to make

FINALY ITS FINISH


Skills:
Health
-You spawn whit more HP. Maximum are 50.

Deagle Master
-You get 10-40 XP and 20-150 money if you hit your enemy whit your Deagle

Beacon
-You are Beacon your Enemy to find him back if he run away

BOOM
-(Your Ultiamte) You Die but explode and make damage in a radius 350

The Damage from the Ultimate for each Level
Level 1   Dmg 101
Level 2   Dmg 108
Level 3   Dmg 116
Level 4   Dmg 127
Level 5   Dmg 133
Level 6   Dmg 139
Level 7   Dmg 160

And Yeah its "author" = franky (Its my new name ^^)

Code: [Select]
"22"
 {
    "name"              "Deagle Master"       
    "author"            "Franky"                 
    "required_level"    "0"
    "shortdescription"  "The Deagle are whit you :)"               
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0" 
    "restrict_shop" "<secweapon>"           
    "preloadcmd"        "es_xsetinfo wcs_shamxp 0;es_xsetinfo wcs_shamcash 0"             
    "player_spawn_cmd"  "es est_RestrictAll event_var(userid);es est_unrestrict event_var(userid) weapon_knife;es est_unrestrict event_var(userid) weapon_deagle;es_give event_var(userid) weapon_deagle;es_give event_var(userid) weapon_knife;es es_xdelayed 1.2 est_setclipammo event_var(userid) 2 999;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser"             
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "7"             
    "skillnames"        "Health|Deagle Master|Beacon|BOOM"   
    "skilldescr"        "You Spawn whit more Hp|You get 10-40 XP and 20-150 money if you get a deagle hit|You are Beacon your enemy to find him|Make a big BOOM in your Range,but you are dead."   
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"     
   
    "skill1_setting"     "es_xsetinfo wcs_addhealth 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 25;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 35;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 43;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 110"
    "skill1_cmd"         "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen : #green Ritual #lightgreen activated."
    "skill1_sfx"         "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"

    "skill2_setting"    "es_xrand wcs_shamxp 10 15;es_xrand wcs_shamcash 20 30|es_xrand wcs_shamxp 15 20;es_xrand wcs_shamcash 30 45|es_xrand wcs_shamxp 20 25;es_xrand wcs_shamcash 45 60|es_xrand wcs_shamxp 30 35;es_xrand wcs_shamcash 75 100|es_xrand wcs_shamxp 35 40;es_xrand wcs_shamcash 100 150|es_xrand wcs_shamxp 40 45;es_xrand wcs_shamcash 125 155|es_xrand wcs_shamxp 45 50;es_xrand wcs_shamcash 135 160"
    "racealias_snp2"    "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a Deagle hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a deagle. You gave enemy #Green XP #Lightgreen and #Green $$"
    "skill2_cmd"        "es es_xif (event_var(weapon) = deagle) then racealias_snp2"
    "skill2_sfx"        "es es_xif (event_var(weapon) = deagle) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) = deagle) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) = deagle) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
 

     "skill3_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
     "racealias_mc3" "es ma_beacon event_var(userid) 1;es_delayed 5 ma_beacon event_var(userid) 0;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help.
     "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc3"
     "skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"

    "skill4_setting"    "es_xsetinfo wcs_magnitude 49;es_xsetinfo wcs_radius 310|es_xsetinfo wcs_magnitude 50;es_xsetinfo wcs_radius 325|es_xsetinfo wcs_magnitude 52;es_xsetinfo wcs_radius 335|es_xsetinfo wcs_magnitude 55;es_xsetinfo wcs_radius 345|es_xsetinfo wcs_magnitude 56;es_xsetinfo wcs_radius 355|es_xsetinfo wcs_magnitude 57;es_xsetinfo wcs_radius 365|es_xsetinfo wcs_magnitude 65;es_xsetinfo wcs_radius 370"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es est_slay server_var(wcs_userid)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_Var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 + 40;es est_effect 10 #a 0.2 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;racealias_bombsfx"
    "racealias_bombsfx" "es_xmath wcs_z1 + 40;es est_effect 10 #a 0.4 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 50;es est_effect 10 #a 0.6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 0.8 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10"
    "ultimate_cooldown" "0"

  }
« Last Edit: March 10, 2010, 02:13:17 PM by tuttifrutti »

Offline Franky

  • Level 0 Beginner
  • Posts: 10
Re: [Deagle Master] First Race :) C&P..
« Reply #1 on: November 09, 2009, 04:29:50 PM »
Edit:
I have added an Ultimate :)
Please comment but not so hard ^^ My first C/P Race :)
So long , thanks :)

Offline MaroX

  • Level 3 Trained Apprentice
  • ***
  • Posts: 75
Re: [Deagle Master] First Race :) C&P..
« Reply #2 on: November 09, 2009, 09:52:22 PM »
Code: [Select]
    "numberoflevels"    "7"     
Skill 2, 3 and 4 have wrong amount of settings.

Offline Franky

  • Level 0 Beginner
  • Posts: 10
Re: [Deagle Master] First Race :) C&P..
« Reply #3 on: November 09, 2009, 10:14:15 PM »
Code: [Select]
    "numberoflevels"    "7"     
Skill 2, 3 and 4 have wrong amount of settings.

Oh Thanks :)
I will fix it tomorrow ^^ i go sleeping now...

Offline tassin

  • Level 4 Intermediate
  • ****
  • Posts: 99
  • Zombie Asylum <3 .
Re: [Deagle Master] First Race :) C&P..
« Reply #4 on: November 14, 2009, 01:02:01 PM »
Block ultimate ?

Offline <---Texno--->

  • WCS Custom Coder
  • Level 7 Expert
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  • Back to WCS Coding.
    • Planet X Gaming!
Re: [Deagle Master] First Race :) C&P..
« Reply #5 on: November 14, 2009, 01:41:31 PM »
Block ultimate ?
It's allready inn the wcs folder.
STEAM: texno755
Msn: martinkongerule@hotmail.com
Skype: gameren755

Offline [RankBr] AvasT

  • Level 7 Expert
  • *****
  • Posts: 824
Re: [Deagle Master] First Race :) C&P..
« Reply #6 on: November 14, 2009, 11:38:29 PM »
Oh damn man, im already tired to say that u dont need to use es_xsetinfo, remove all infos...

Organize spaces
remove wcs_alpha, it doesnt serves for nothing on this skill
OBS: Very nice :) No errors, just solutions xD
Fixed race:

Code: [Select]
  "xx"
  {
    "name"              "Deagle Master"       
    "author"            "TuttiFrutti"                 
    "required_level"    "0"
    "shortdescription"  "The Deagle is whit you :)"               
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0" 
    "restrict_shop" "<secweapon>"           
    "preloadcmd"        "es_xset wcs_shamxp 0;es_xset wcs_shamcash 0"             
    "player_spawn_cmd"  "es est_RestrictAll event_var(userid);es est_unrestrict event_var(userid) weapon_knife;es est_unrestrict event_var(userid) weapon_deagle;es_give event_var(userid) weapon_deagle;es_give event_var(userid) weapon_knife;es es_xdelayed 1.2 est_setclipammo event_var(userid) 2 999;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser"             
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "7"             
    "skillnames"        "Health|Deagle Master|Beacon|BOOM"   
    "skilldescr"        "You Spawn whit more Hp|You get 10-40 XP and 20-150 money if you get a deagle hit|You are Beacon your enemy to find him|Make a big BOOM in your Range,but you are dead."   
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"     
 
    "skill1_setting"    "es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30|es_xset wcs_addhealth 35|es_xset wcs_addhealth 43|es_xset wcs_addhealth 50"
    "skill1_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen : #green Ritual #lightgreen activated."
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"
 
    "skill2_setting"    "es_xrand wcs_shamxp 10 15;es_xrand wcs_shamcash 20 30|es_xrand wcs_shamxp 15 20;es_xrand wcs_shamcash 30 45|es_xrand wcs_shamxp 20 25;es_xrand wcs_shamcash 45 60|es_xrand wcs_shamxp 30 35;es_xrand wcs_shamcash 75 100|es_xrand wcs_shamxp 35 40;es_xrand wcs_shamcash 100 150"
    "racealias_deagle1" "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a Deagle hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a deagle. You gave enemy #Green XP #Lightgreen and #Green $$"
    "skill2_cmd"        "if (event_var(weapon) = deagle) then racealias_deagle1"
    "skill2_sfx"        "if (event_var(weapon) = deagle) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (event_var(weapon) = deagle) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) = deagle) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
 
    "skill3_setting"    "es_xset wcs_chance 5|es_xset wcs_chance 8|es_xset wcs_chance 12|es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 20|es_xset wcs_chance 23|es_xset wcs_chance 25"
    "racealias_deagle2" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help.
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_deagle2"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
 
    "skill4_setting"    "es_xset wcs_magnitude 430;es_xset wcs_radius 310|es_xset wcs_magnitude 430;es_xset wcs_radius 325|es_xset wcs_magnitude 430;es_xset wcs_radius 340|es_xset wcs_magnitude 630;es_xset wcs_radius 365"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es est_slay server_var(wcs_userid)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_Var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 + 40;es est_effect 10 #a 0.2 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;racealias_bombsfx"
    "racealias_bombsfx" "es_xmath wcs_z1 + 40;es est_effect 10 #a 0.4 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 50;es est_effect 10 #a 0.6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 0.8 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10"
    "ultimate_cooldown" "20"
  }


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Offline Franky

  • Level 0 Beginner
  • Posts: 10
Re: [Deagle Master] First Race :) C&P..
« Reply #7 on: March 08, 2010, 08:27:35 PM »
So guys i am back :D
If I make somebody with rasse to beacon, he is instead of X sekunden whole round long beacon.
Here is the Race:

Code: [Select]
"22"
 {
    "name"              "Deagle Master [Test-U]"       
    "author"            "TuttiFrutti"                 
    "required_level"    "0"
    "shortdescription"  "The Deagle are whit you :)"               
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0" 
    "restrict_shop" "<secweapon>"           
    "preloadcmd"        "es_xsetinfo wcs_shamxp 0;es_xsetinfo wcs_shamcash 0"             
    "player_spawn_cmd"  "es est_RestrictAll event_var(userid);es est_unrestrict event_var(userid) weapon_knife;es est_unrestrict event_var(userid) weapon_deagle;es_give event_var(userid) weapon_deagle;es_give event_var(userid) weapon_knife;es es_xdelayed 1.2 est_setclipammo event_var(userid) 2 999;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser"             
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "7"             
    "skillnames"        "Health|Deagle Master|Beacon|BOOM"   
    "skilldescr"        "You Spawn whit more Hp|You get 10-40 XP and 20-150 money if you get a deagle hit|You are Beacon your enemy to find him|Make a big BOOM in your Range,but you are dead."   
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"     
   
    "skill1_setting"     "es_xsetinfo wcs_addhealth 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 25;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 35;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 43;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 110"
    "skill1_cmd"         "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen : #green Ritual #lightgreen activated."
    "skill1_sfx"         "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"

    "skill2_setting"    "es_xrand wcs_shamxp 10 15;es_xrand wcs_shamcash 20 30|es_xrand wcs_shamxp 15 20;es_xrand wcs_shamcash 30 45|es_xrand wcs_shamxp 20 25;es_xrand wcs_shamcash 45 60|es_xrand wcs_shamxp 30 35;es_xrand wcs_shamcash 75 100|es_xrand wcs_shamxp 35 40;es_xrand wcs_shamcash 100 150"
    "racealias_snp2"    "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a Deagle hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a deagle. You gave enemy #Green XP #Lightgreen and #Green $$"
    "skill2_cmd"        "es es_xif (event_var(weapon) = deagle) then racealias_snp2"
    "skill2_sfx"        "es es_xif (event_var(weapon) = deagle) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) = deagle) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) = deagle) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
 

    "skill3_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 25"
     "racealias_mc3" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help.
     "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc3"
     "skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"

    "skill4_setting"    "es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_radius 310|es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_radius 325|es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_radius 340|es_xsetinfo wcs_magnitude 630;es_xsetinfo wcs_radius 365"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es est_slay server_var(wcs_userid)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_Var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 + 40;es est_effect 10 #a 0.2 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;racealias_bombsfx"
    "racealias_bombsfx" "es_xmath wcs_z1 + 40;es est_effect 10 #a 0.4 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 50;es est_effect 10 #a 0.6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 0.8 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10"
    "ultimate_cooldown" "0"

  }

Offline Muse

  • Level 7 Expert
  • *****
  • Posts: 414
  • Country: ru
  • The lord of drunken bears, 102 lvl.
Re: [Deagle Master] First Race :) C&P..
« Reply #8 on: March 08, 2010, 08:44:13 PM »
Great!
Лет'с толк ин личку ин рашен.
Who`ll dare to face me?
I wanna spend all your money at the gay bar, gay bar, gay bar.
oh.. you touch my talala )

Offline Franky

  • Level 0 Beginner
  • Posts: 10
Re: [Deagle Master] First Race :) C&P..
« Reply #9 on: March 08, 2010, 09:08:03 PM »
But i need to fix the bug whit Beacon ^^
The players who beacon , he is the round long beacon not X second ^^
(My english is bad :D)

German:
Vll sind hier deutsche ^^
Also die leute die zum beacon werden , sind die ganze runde Beacon egal auf welchem level anstatt z.B. level 1 = 3sec oder level 2 = 5 sec

Offline Dragonfly

  • Level 4 Intermediate
  • ****
  • Posts: 89
Re: [Deagle Master] First Race :) C&P..
« Reply #10 on: March 08, 2010, 10:04:47 PM »
Kinda nice race for your first race. :)
I think I'm maybe gonna add it on our server when you figured out with the beacon :)
Will you please add the finished race to the forum? ;) too lazy to code it myself :P
Thanks ;)

Regards Dragonfly

Offline Franky

  • Level 0 Beginner
  • Posts: 10
Re: [Deagle Master] First Race :) C&P..
« Reply #11 on: March 08, 2010, 10:26:08 PM »
Yeah i will post it when it works to 100%
But i don't know why the damn beacon is the round long not for X seconds

Offline Muse

  • Level 7 Expert
  • *****
  • Posts: 414
  • Country: ru
  • The lord of drunken bears, 102 lvl.
Re: [Deagle Master] First Race :) C&P..
« Reply #12 on: March 09, 2010, 05:54:35 AM »
I don't know ma_beacon syntax but:

es ma_beacon event_var(userid) 1;es_delayed X ma_beacon event_var(userid) 0;

should works.
Write ma_beacon in console and copy the syntax.
Лет'с толк ин личку ин рашен.
Who`ll dare to face me?
I wanna spend all your money at the gay bar, gay bar, gay bar.
oh.. you touch my talala )

Offline Franky

  • Level 0 Beginner
  • Posts: 10
Re: [Deagle Master] First Race :) C&P..
« Reply #13 on: March 09, 2010, 03:27:03 PM »
I don't know ma_beacon syntax but:

es ma_beacon event_var(userid) 1;es_delayed X ma_beacon event_var(userid) 0;

should works.
Write ma_beacon in console and copy the syntax.

Thanks i will test it in the afternoon :)

Offline Franky

  • Level 0 Beginner
  • Posts: 10
Re: [Deagle Master] First Race :) C&P..
« Reply #14 on: March 10, 2010, 02:11:15 PM »
Finialy :)

Look in Post 1 for the Race and the Information :)

Have fun and thanks =)