Author Topic: Tricky, And Corrupted Fish  (Read 543 times)

Offline randomaim

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Tricky, And Corrupted Fish
« on: February 06, 2010, 09:16:02 PM »
Custom made races, i have been working on the ultimate for Tricky for quite a while now.
EDIT: it will make you become a living spectator, 100% invisible, no guns, and noclip, then it will teleport you back where you first activated the ultimate after 10 seconds.
and the ultimate for Corrupted fish will transform you too a little fish which is really hard too hit, no guns and really fast, maybe OP but.. meh. and yes i got the skin idea from ondsmileys race "THE goldfish" the skill itself is coded by me, not the skin thought, so thanks ondsmiley for giving me the idea.
also.. you may wonder why you have too type "03829716" - all that too teleport someone too you, its just so it will be hard too spamm it, well you can still do it if you copy and paste it, thats why i want it private XD corrupted fish isnt that op, so it can be public ;)
actually Tricky ISNT THAT OP either but SINCE you can spamm the teleport i want it private so it wont get in wrong hands hehe

Please give me feedbacks!

Code: [Select]
"XX"  
   {
    "name"              "Tricky"
    "author"            "Random Aim"
    "shortdescription"  "He will find you"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor event_var(userid) 255 0 255 125 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "2"
    "numberoflevels"    "4"
    "skillnames"        "Teleport an enemy too you|Spectator Mode"
    "skilldescr"        "Type telem too teleport an enemy too you|Check where your enemies are for 10 sec"
    "skillcfg"          "player_say|player_ultimate"

    "skill1_setting" "es_xset wcs_frz 1|es_xset wcs_frz 1.4|es_xset wcs_frz 1.6|es_xset wcs_frz 2"
    "skill1_cmd" "if (event_var(text) = telem) then es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es_exists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_tele1"
    "racealias_tele1" "es_keysetvalue WCSuserdata event_var(userid) tele telem;es_keysetvalue WCSuserdata event_var(userid) tele_count 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_delayed .2 est_teleport server_var(wcs_player) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed .8 est_freeze server_var(wcs_player) 1;es_delayed server_var(wcs_frz) est_freeze server_var(wcs_player) 0"
    "skill1_sfx" "0"

    "skill2_setting"    "es_xset wcs_speed 1|es_xset wcs_speed 1.3|es_xset wcs_speed 1.6|es_xset wcs_speed 2.25"
    "skill2_cmd" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_delayed .1 est_NoClip server_var(wcs_userid) 1;es_delayed .2 est_stripplayer server_var(wcs_userid) 1;es_delayed .3 est_speed server_var(wcs_userid) server_var(wcs_speed);es_delayed .4 est_RestrictAll server_var(wcs_userid);es_delayed .5 est_setplayercolor 255 255 255 0 1;racealias_clip0"
    "racealias_clip0"   "es_delayed 9.9 est_setplayercolor server_var(wcs_userid) 255 0 255 125 1;es_delayed 10 est_noclip server_var(wcs_userid) 0;es_delayed 10.1 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_delayed 10.2 est_UnRestrictAll server_var(wcs_userid);es_delayed 10.3 est_give server_var(wcs_userid) weapon_m4a1;es_delayed 10.4 est_give server_var(wcs_userid) weapon_usp;es_delayed 10.5 est_give server_var(wcs_userid) weapon_knife;es_delayed 10.6 est_speed server_var(wcs_userid) 1"
    "skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 11 #a 0 sprites/glow04_noz.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
    "ultimate_cooldown" "30"
  }

Code: [Select]
"XX"
   {
    "name"              "Curupted Fish"
    "author"            "Random Aim"
    "shortdescription"  "An epic fish"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "2"
    "numberoflevels"    "4"
    "skillnames"        "Screw up your enemies aim|Transform into a fish and escape"
    "skilldescr"        "Make your enemy turn around when you shoot them|If your in trouble, escape with this ultimate"
    "skillcfg"          "player_attacker|player_ultimate"

    "skill1_setting"    "es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 33"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_turn"
    "racealias_turn"    "es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_delayed 0.5 est_setviewcoord event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
    "racealias_effect"  "es est_getviewcoord wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 10 #a 0 sprites/bluelaser1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 4 255;es est_effect 11 #a 0 sprites/bluelaser1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 4 255"
    "skill1_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_effect"

    "skill2_setting"    "es_xset wcs_speed 2|es_xset wcs_speed 2.25|es_xset wcs_speed 2.5|es_xset wcs_speed 3"  
    "skill2_cmd"        "es_xset wcs_fish 0;es_keygetvalue wcs_fish WCSuserdata server_var(wcs_userid) fish;if (server_var(wcs_fish) = 0) then racealias_fish;if (server_var(wcs_fish) = 1) then racealias_fish2"
    "racealias_fish"    "es est_fish server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) fish 1;es est_stripplayer server_var(wcs_userid) 1;es_delayed .1 est_setmodel server_var(wcs_userid) props/de_inferno/goldfish;es_delayed .2 est_RestrictAll server_var(wcs_userid);es_delayed .3 est_speed server_var(wcs_userid) server_var(wcs_speed);es_delayed .4 est_setplayercolor server_var(wcs_userid) 255 255 255 255 0"
    "racealias_fish2"   "es est_fish server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) fish 0;if (server_var(wcs_team) = 2) then est_setmodel server_var(wcs_userid) player/t_phoenix;if (server_var(wcs_team) = 3) then est_setmodel server_var(wcs_userid) player/ct_urban;es_delayed .1 est_UnRestrictAll server_var(wcs_userid);es_delayed .2 est_give server_var(wcs_userid) weapon_ak47;es_delayed .3 est_give server_var(wcs_userid) weapon_elite;es_delayed .4 est_give server_var(wcs_userid) weapon_knife;es_delayed .5 est_speed server_var(wcs_userid) 1"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/halo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255;es est_effect 11 #a 0 sprites/halo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
    "ultimate_cooldown" "5"
  }


BTW: i know this is in the CopyNPaste section, i did not copyNpaste thought, but i dont dare too post it anywhere else ^^
« Last Edit: February 06, 2010, 11:41:03 PM by randomaim »

Offline Hybrid_Theory

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Re: Tricky, And Corrupted Fish
« Reply #1 on: February 06, 2010, 09:57:11 PM »
Great Ideas :), and I'm wonderin, did you test this at all?

Want to see my works such us the ones above? Visit: http://warcraft-source.com/board/index.php/topic,9718.0.html and give me feedback

[SDD] Server

Offline randomaim

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Re: Tricky, And Corrupted Fish
« Reply #2 on: February 06, 2010, 10:20:13 PM »
thanks :)

yes i have tested this on my Source dedicated server and they are working perfect ;)

well the turn around skill isnt tested, i can go test it now thought ;)


Offline randomaim

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Re: Tricky, And Corrupted Fish
« Reply #3 on: February 06, 2010, 10:30:26 PM »
ok it didnt work but i found the problem, i forgot the ) afetr server_var(wcs_dice XD my bad, but yes they are now tested and fully working :D

Offline Unleashed³ | Termi

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Re: Tricky, And Corrupted Fish
« Reply #4 on: February 06, 2010, 11:20:55 PM »
nice nice ! You can make the Corrupted Fish public too ! To avoid spamming you can limit it for e.g. once per round (make a counter^^)

Offline randomaim

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Re: Tricky, And Corrupted Fish
« Reply #5 on: February 06, 2010, 11:24:06 PM »
thanks :D

you mean "Tricky" ^.^

yes thanks for the tip! I will see what i can do right away! :D

Offline Unleashed³ | Termi

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Re: Tricky, And Corrupted Fish
« Reply #6 on: February 06, 2010, 11:32:26 PM »

Offline randomaim

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Re: Tricky, And Corrupted Fish
« Reply #7 on: February 07, 2010, 09:19:56 PM »
ok the race still works but i can still use it how many times as possible. :/

I need more knowledge on how too do that i'm afraid ^^

Offline gimik

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Re: Tricky, And Corrupted Fish
« Reply #8 on: February 07, 2010, 09:31:02 PM »
Hey how did you find the goldfish model? Is there a list of available models to use in skills?

I have some ideas but i don't know what models i can use.

Thanks!!




Offline randomaim

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Re: Tricky, And Corrupted Fish
« Reply #9 on: February 07, 2010, 09:37:49 PM »
i was just checking throught races here too get ideas of what skill i could make :)
i found the goldfish model from ondsmileys race "THE goldfish" i dunno how he found it hought, and i dunno how too find models actually. sry :P but just search around a little like i did:)

Offline gimik

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Re: Tricky, And Corrupted Fish
« Reply #10 on: February 07, 2010, 09:44:27 PM »
Yeah i read his The Goldfish post.




Offline ondsmiley

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Re: Tricky, And Corrupted Fish
« Reply #11 on: March 08, 2010, 04:28:08 PM »
:D im always happy to help :D i found the goldfish by making a map in sourcesdk or what its called then i found a goldfish from inferno :D and wrote the name down and tryed it out on a server en certainly it worked i used to have a doll to :D hope you enjoy

Offline Dragonfly

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Re: Tricky, And Corrupted Fish
« Reply #12 on: March 08, 2010, 06:59:53 PM »
If you want to find models then you can just go in Source sdk and find it, everyone has it except if its something you downloaded, but else everyone has it, so it's really good to use, because people wont have to load it.
There is alot of such models, so if you need a model for a race try find it in source sdk, very easy ;)

Oh yeah btw. Do you need the doll ondsmiley? Because if you do, then i have it.
If you want it, its right here ;)

es est_setModel event_var(userid) props_c17/doll01

If you wanted it then here it is, if you don't it dosn't matter ;)

Kind regards
Dragonfly

Offline ondsmiley

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Re: Tricky, And Corrupted Fish
« Reply #13 on: March 08, 2010, 07:07:31 PM »
Thanks cuz i got cirus and my computer crashed :( so i just got new harddisk or what its called :D

Offline Dragonfly

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Re: Tricky, And Corrupted Fish
« Reply #14 on: March 08, 2010, 09:51:30 PM »
cirus? You mean virus I guess, :P but do you have any other information you collected like skins and so, you need, cuz maybe i have them?
Then I can give you what you need ;)

Kind regards Dragonfly