Author Topic: The Spy [Tf2 Set]  (Read 176 times)

Offline Tolkaz 000

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The Spy [Tf2 Set]
« on: February 20, 2010, 04:22:19 AM »
This is a race based on the Tf2's character the Spy enjoy and comment please.

The Spy 4 Skills

The Ambassador - Chance of extra damage when hit with deagle

Rusty Cloak Watch - Flickering Invis
 
Cigerette Disguise - Chance to spawn in enemy spawn with enemy skin

[Ultimate] The Dead Ringer - Invis up to 8 seconds

Code: [Select]
"0"
  {
    "name" "The Spy [Tf2 Set]"
    "author" "Tolkaz"
    "shortdescription" "Right Behind You."
    "required_level" "Put your number in here"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "restrict_shop" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es es_xdelayed 0.1 est_restrictall event_var(userid);es es_xdelayed 0.2 est_unrestrict event_var(userid) weapon_deagle;es est_SetHealth event_var(userid) 125;est_give event_var(userid) weapon_deagle"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "4"
    "skillnames" "The Ambassador|Rusty Cloak Watch|Cigerette Disguise|The Dead Ringer"
    "skilldescr" "Chance of extra damage when hit with deagle|Flickering Invis|Chance to spawn in enemy spawn with enemy skin|Invis up to 8 seconds"
    "skillcfg" "player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_settings" "es_xsetinfo wcs_change 50|es_xsetinfo wcs_change 58|es_xsetinfo wcs_change 64|es_xsetinfo wcs_change 69"
    "skill1_cmd" "if (event_var(weapon) = deagle) then es wcs_dealdamage event_var(attacker) event_var(userid) 13;es es_xtell event_var(attacker) #multi #lightgreenYou have done #green13 extra damage #lightgreento your enemy;es es_xtell event_var(userid) #lightgreenYou have taken #green 13 extra damage #lightgreenfrom event_var(attacker)"
    "skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker) est_effect 3 #a 0 sprites/laserbeam.vmt wcs_x1 wcs_y1 wcs_z1 wcs_x2 wcs_y2 wcs_z2 2 2  60 48 225 225 "

    "skill2_setting" "es_xsetinfo wcs_chance 66|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 83|es_xsetinfo wcs_chance 90"
    "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill3_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 67"
    "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
    "skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/models/props_combine/com_shield001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 40 2 10 10 1 0 255 100 255 1"

    "skill4_setting" "es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 8"
    "skill4_cmd" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell event_var(userid) #multi #lightgreenYou are now invisible for #greenx amout of seconds!;es_delayed server_var(wcs_duration) es es_xtell event_var(wcs_userid) #multi #lightgreenYou are no longer #greeninvisible!"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
    "ultimate_cooldown"  "20"
}
« Last Edit: February 20, 2010, 04:24:36 AM by Tolkaz 000 »