Author Topic: Begginer  (Read 180 times)

Offline ChickenMcFail

  • Level 0 Beginner
  • Posts: 7
  • <3 WCS :)
Begginer
« on: March 07, 2010, 11:35:12 AM »
I made a race that's supposed to be the first in the race list "for a good start". It is pretty strong but not even close to be overpowered.

Code: [Select]
"1"
  {
    "name"              "Begginer"
    "author"            "Chicken McFail"
    "shortdescription"  "Race for a good start."
    "required_level"    "0"
    "maximum_level"     "100"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "4"
    "skillnames"        "Speed and LongJump|Extra Health|Invisibility|Slow down|Fly"
    "skilldescr"        "Gives you more speed and longer jumps|Gives you more health|Bends light around you making you harder to see|Slow down your enemies|Fly - Gravity won't stop you!"
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate"


    "skill1_setting"    "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.18|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.25|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3"
    "skill1_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"

    "skill2_setting"    "es_xset wcs_hp 115|es_xset wcs_hp 125|es_xset wcs_hp 140|es_xset wcs_hp 150"
    "skill2_cmd"        "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen Your skill gave you #green server_var(wcs_hp) additional HP."
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 sprites/floorfire4_.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"

    "skill3_setting"    "es_xset invisibility 95|es_xset invisibility 75|es_xset invisibility 60|es_xset invisibility 45"
    "skill3_cmd"        "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 5 200 100 0 55 55 57 255 10"

    "skill4_setting"    "es_xset wcs_chance 3|es_xset wcs_chance 6|es_xset wcs_chance 9|es_xset wcs_chance 12"
    "racealias_spider4" "es est_freeze event_var(userid);es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es es_xtell event_var(userid) #multi #green #lightgreen event_var(es_attackername) #greenslowed you down.;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green You slowed down #lightgreen event_var(es_username) #green"
    "skill4_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_spider4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"

    "skill5_setting"    "es_xset wcs_bonushp 20|es_xset wcs_bonushp 35|es_xset wcs_bonushp 45|es_xset wcs_bonushp 55"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es es_xmath wcs_health - server_var(wcs_bonushp)"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill5_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 0 0 255 255"
    "ultimate_cooldown" "8|4|2|1"
   }

The basic information that you can read from the race file, but I'm making it easier to read:

Race name: Begginer
Race description: Race for a good start.
Required level: 0
Maximum level: 100

SKILLS

There are 5 skills, and each one has 4 levels
Speed and LongJump: Gives you more speed and longer jumps (maximum +30% speed)
Extra health: Gives you more health (maximum +50% health)
Invisibility: Bends light around you making you harder to see (It's pretty strong invisibility)
Slow down: Slow down your enemies (maximum 12% chance)
Fly: Fly - Gravity won't stop you! (when you fly, you recieve maximum of 55hp)
« Last Edit: March 07, 2010, 11:45:54 AM by ChickenMcFail »

Offline Dragonfly

  • Level 4 Intermediate
  • ****
  • Posts: 89
Re: Begginer
« Reply #1 on: March 08, 2010, 10:08:44 PM »
Nice race (again) :)
I like your skilldescriptions mate, its easy to understand and not way too long :)
Is the race tested and fully working? because then I might add it to my racelist like the other one ;)
If you don't mind of cause :)

Kind regards Dragonfly

Offline ChickenMcFail

  • Level 0 Beginner
  • Posts: 7
  • <3 WCS :)
Re: Begginer
« Reply #2 on: March 10, 2010, 06:21:11 PM »
Nice race (again) :)
I like your skilldescriptions mate, its easy to understand and not way too long :)
Is the race tested and fully working? because then I might add it to my racelist like the other one ;)
If you don't mind of cause :)

Kind regards Dragonfly

I tested it on a listen server and it is indeed fully working. At least the options I can test myself (speed, longjump, flying...), I don't know how strong the invisibility actually is.

Offline Dragonfly

  • Level 4 Intermediate
  • ****
  • Posts: 89
Re: Begginer
« Reply #3 on: March 10, 2010, 06:40:57 PM »
Ok, nice then I think I will add it to my server. :)
But a tip if you want to see the invisibility. You could install third person view on the server ;)
That allows you to look at yourself from behind as i remember ;)

Regards Dragonfly