skilldescr = "Makes you faster|Makes you jump higher||Makes you able to Build"
skilldescr = "Makes you faster|Makes you jump higher|Makes you harder to see|Makes you able to Build"
[Psycho Builder] required = 0 maximum = 0 restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0 author = "^[Psycho]^" desc = "^[Psycho]^ is Life, ^[Psycho]^ Love. " spawncmd = "es_xdoblock wcs/tools/ultimates/default/stone" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" numberofskills = 4 numberoflevels = 4 skillnames = "Speedy|Gravity|Invisibility|BUILD!" skilldescr = "Makes you faster|Makes you jump higher||Makes you able to Build" skillcfg = "player_spawn|player_spawn|player_spawn|player_ultimate" skillneeded = "0|0|0|8" category = "0" [[skill1]] setting = "es_xset wcs_speed 1.25|es_xset wcs_speed 1.5|es_xset wcs_speed 1.75|es_xset wcs_speed 2.0" cmd = "es_xdoblock wcs/races/psycho_builder/speedy" sfx = "" [[skill2]] setting = "es_xset wcs_gravity .90|es_xset wcs_gravity .70|es_xset wcs_gravity .50|es_xset wcs_gravity .30" cmd = "es_xdoblock wcs/races/psycho_builder/gravity" sfx = "" [[skill3]] setting = "es_xset wcs_invis 175|es_xset wcs_invis 150|es_xset wcs_invis 125|es_xset wcs_invis 100" cmd = "es_xdoblock wcs/races/psycho_builder/invisibility" sfx = "" [[skill4]] setting = "es_xset wcs_delay 0|es_xset wcs_delay 0|es_xset wcs_delay 0|es_xset wcs_delay 0" cmd = "es_xdoblock wcs/races/psycho_builder/build" sfx = "" cooldown = "0"
es_load wcs/races/psycho_builder
[[skill4]] setting = "" cmd = "es_xdoblock wcs/races/psycho_builder/build" sfx = "" cooldown = "3|2|1|0"
if (server_var(wcs_delay) = 0) do
block build{ es_prop_dynamic_create server_var(wcs_userid) props/de_nuke/cinderblock_stack.mdl es_emitsound player server_var(wcs_userid) physics/plaster/ceiling_tile_impact_hard2.wav 1 .5 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid) es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1}
If (server_var(wcs_delay) = 0) do