October 19, 2017, 01:50:03 AM

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Manifest

October 15, 2017, 10:09:54 AM
I would say so yes, but i'll keep you updated within the next week :-)

losha

October 14, 2017, 09:14:24 PM
so any progress?

BR4V0R4

October 11, 2017, 08:59:03 AM
Hide your races :monkaS:

Manifest

October 10, 2017, 04:07:44 PM
Mhmm.. It is hard to tell, right now I am just scouting for possibilities in terms of races and all such, depends if I can make my Unity3D work, if I cant maybe next month :p

losha

October 10, 2017, 11:34:00 AM
would lovce to know when ur server opens

Manifest

October 10, 2017, 09:41:53 AM
Oh sure thing, well it is also modified to a point where their WCS are not using the "normal" WCS setup, so I can understand where you are going. If you want I can let you know once my server opens? I am not sure if you will like it though.

losha

October 09, 2017, 11:11:22 PM
I know of that server but didn't really like it. dunno why. Maybe 'cos I'm really a source player not cs go. Thanks anyway

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05 Dec 2015 - Warcraft GO v0.2.2.beta

 
Warcraft GO v0.2.2.beta


Description:
    Warcraft GO Edition designed by Predz and Mahi. Built upon the Source.Python plugin to be a huge upgrade to the old versions of WCS, works for CS:S and CS:GO.

Requirements:
    Source.Python
    EasyPlayer Package

Download:
    v0.2.2.beta Release

Installation:
    Drag all content from zip/rar into the csgo directory.
    Add "sp load wcgo" to your server.cfg.

Configuration:
    Edit the config.py file to your preferences.
    Add custom heroes/items into their respective folders.
    Customize hero categories, levels, etc.

Credits:
    Manifest for him coding the effects, and supplying my test servers.

Extra:
    If you don't want people to use them then add an underscore (_) to the beginning of the Python file's name.
    The "models" dictionary supplied with this version auto-precaches everything. So just retrieving the item from the dictionary is enough.

Change Log:
[Spoiler]
    v 0.2.2.beta
    - Beta (check Github for changes)
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