December 16, 2018, 03:47:49 AM

Author Topic: Face Exploder  (Read 1223 times)

Offline Encorexxx

  • Level 0 Beginner
  • Posts: 3
  • Country: 00
  • ^.*
Face Exploder
« on: May 04, 2011, 11:18:53 PM »
Code: [Select]
[Face Exploder]
required           = 1
maximum            = 0
restrictmap        = ""
restrictteam       = 0
restrictitem       = ""
author             = "Encore"
desc               = "KA-BOOM"
spawncmd           = ""
deathcmd           = ""
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""
allowonly          = ""
onchange           = ""
numberofskills     = 4
numberoflevels     = 4
skillnames         = "WTFBOOOOOOOOOOOM|STOP LIVING|Everything goes boom|Im also a ninja , sucks for you"
skilldescr         = "I didnt do it|go die in that corner|OMGWTFBBQ?!?!|You cant see me"
skillcfg           = "player_attacker|player_attacker|player_attacker|player_spawn"
skillneeded        = "0|0|0|0"

[[skill1]]
         setting =      "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 7.4"
         racealias_oh2345 = "es_set wcs_m 0;es_set wcs_m event_var(dmg_health);es_xmath wcs_m float;es_xmath wcs_m * 3.0;es_math wcs_m * server_var(wcs_multiplier);es wcs_decimal wcs_m server_var(wcs_m);es wcs explode event_var(attacker) event_var(userid) server_var(wcs_m) 50;es wcs_xtell event_var(userid) r_crigrenade;es wcs_xtell event_var(attacker) r_crigrenade"
         cmd     =      "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_oh2345"
         sfx     =      ""

[[skill2]]
setting =      "es_xset Fnade 1|es_xset Fnade 2|es_xset Fnade 3|es_xset Fnade 4|es_xset Fnade 5|es_xset Fnade 9"
cmd =          "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es wcs_setfx burn event_var(userid) = 1 server_var(Fnade)"
sfx =          "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"


[[skill3]]
       setting =     "es_xset wrath_hp 5|es_xset wrath_hp 8|es_xset wrath_hp 12|es_xset wrath_hp 65"
       cmd     =     "if (event_var(health) < server_var(wrath_hp)) then wcs_xalias racealias_hellwrath"
       racealias_hellwrath = "es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);wcs_xalias racealias_hellz2"
       racealias_hellz2 = "es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;wcs_xalias racealias_hellwrsfx"
       racealias_hellwrsfx = "es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es_delayed .1 est_effect_20 #a 0 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es_delayed .2 est_effect_20 #a 0 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;wcs_xalias racealias_hellz1"
       racealias_hellz1 = "es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;wcs_xalias racealias_hellwsfx2"
       racealias_hellwsfx2 = "es_delayed .6 est_effect_20 #a 0 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es_delayed .8 est_effect_20 #a 0 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es wcs push event_var(userid) 0 200 900;wcs_xalias racealias_hellz"
       racealias_hellz = "es_delayed .3 es wcs damage event_var(userid) event_var(attacker) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;wcs_xalias racealias_wrathcldx"
       racealias_wrathcldx = "es_delayed .4 est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es_delayed .6 est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es_playsound event_var(userid) ambient/levels/streetwar/city_battle10.wav"
       sfx     =     ""

[[skill4]]
      setting  =    "es_xset wcs_invis 76|es_xset wcs_invis 80|es_xset wcs_invis 84|es_xset wcs_invis 88"
      cmd      =    "es wcs_setfx invisp event_var(userid) = server_var(wcs_invis) 0"
      sfx      =    ""

Offline DABASS

  • Level 7 Expert
  • *****
  • Posts: 532
  • Country: ru
Re: Face Exploder
« Reply #1 on: May 05, 2011, 07:45:30 PM »
what do 2-3 skill?

Offline Encorexxx

  • Level 0 Beginner
  • Posts: 3
  • Country: 00
  • ^.*
Re: Face Exploder
« Reply #2 on: May 06, 2011, 01:07:04 AM »
Firenade , explode the bodies of the people you kill.