May 25, 2013, 07:06:53 AM

Author Topic: Issue: player_attacker skill - Exploding Enemies  (Read 247 times)

Offline HooHaa

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Issue: player_attacker skill - Exploding Enemies
« on: October 08, 2011, 11:35:07 AM »
La Muerte,

Under the [Skill Catalog] attacker: Exploding Enemies

We have the following issue

Exploding Enemies: (if their Hp is less than 5min/15man)

[[skill3]]
    setting =     "es_xset wrath_hp 5|es_xset wrath_hp 8|es_xset wrath_hp 12|es_xset wrath_hp 15"
    cmd =          "if (event_var(health) < server_var(wrath_hp)) then wcs_xalias racealias_hellwrath"
    racealias_hellwrath = "es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);wcs_xalias racealias_hellz2"
    racealias_hellz2 = "es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;wcs_xalias racealias_hellwrsfx"
    racealias_hellwrsfx = "es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es_delayed .1 est_effect_20 #a 0 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es_delayed .2 est_effect_20 #a 0 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;wcs_xalias racealias_hellz1"
    racealias_hellz1 = "es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;wcs_xalias racealias_hellwsfx2"
    racealias_hellwsfx2 = "es_delayed .6 est_effect_20 #a 0 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es_delayed .8 est_effect_20 #a 0 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es wcs push event_var(userid) 0 200 900;wcs_xalias racealias_hellz"
    racealias_hellz = "es_delayed .3 es wcs damage event_var(userid) event_var(attacker) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;wcs_xalias racealias_wrathcldx"
    racealias_wrathcldx = "es_delayed .4 est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es_delayed .6 est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es_playsound event_var(userid) ambient/levels/streetwar/city_battle10.wav"
    sfx =        "0"

Server Log:
Error, bad server command est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt 1713.587402,1929.828247,64.031250 1000 100 (InsertServerCommand)
Error, bad server command est_effect_20 #a .3 smoke.vmt 1713.587402,1929.828247,64.031250 90 10 10 50 100 100 100 (InsertServerCommand)
Error, bad server command est_effect_20 #a .4 smoke.vmt 1713.587402,1929.828247,64.031250 90 10 10 50 100 100 100 (InsertServerCommand)
Error, bad server command est_effect_20 #a .5 smoke.vmt 1713.587402,1929.828247,64.031250 90 10 10 50 100 100 100 (InsertServerCommand)
Error, bad server command est_effect_20 #a .7 smoke.vmt 1713.587402,1929.828247,64.031250 90 10 10 50 100 100 100 (InsertServerCommand)
Error, bad server command est_effect_20 #a .9 smoke.vmt 1713.587402,1929.828247,64.031250 90 10 10 50 100 100 100 (InsertServerCommand) 

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