"#"{ "name" "Explosive Prop Test" "author" "Phat_Wizard" "shortdescription" "[test]" "required_level" "0" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "3" "numberoflevels" "4" "skillnames" "Speed|Gravity|Explosive Prop" "skilldescr" "+speed|-gravity|spawn a prop then... BOOM!!!" "skillcfg" "player_spawn|player_spawn|player_ultimate" "skill1_setting" "es_set wcs_speed 1.4|es_set wcs_speed 1.6|es_set wcs_speed 1.8|es_set wcs_speed 2.0" "skill1_cmd" "es est_speed event_var(userid) server_var(wcs_speed)" "skill1_sfx" "" "skill2_setting" "es_set wcs_grav 0.8|es_set wcs_grav 0.6|es_set wcs_grav 0.4|es_set wcs_grav 0.2" "skill2_cmd" "es est_setgravity event_var(userid) server_var(wcs_grav)" "skill2_sfx" "" "skill3_setting" "es_set wcs_fuse 4|es_set wcs_fuse 3|es_set wcs_fuse 2|es_set wcs_fuse 1" "skill3_cmd" "es_doblock wcs/WCSultimates/wcs_ultiexplodeprop" "skill3_sfx" "" "ultimate_cooldown" "5|4|3|2"}
block wcs_ultiexplodeprop{ es_prop_physics_create server_var(wcs_userid) props_c17/oildrum001_explosive.mdl es_format wcs_temp "wcs_%1" server_var(wcs_userid) es est_setentname server_var(eventscripts_lastgive) server_var(wcs_temp) es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "spawnflags 256" es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "physdamagescale 9999" es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "exploderadius 400" es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "explodedamage 200" es_delayed server_var(wcs_fuse) es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "onhealthchanged !self,break" es_delayed server_var(wcs_fuse) es_fire server_var(wcs_userid) server_var(wcs_temp) addoutput "onhealthchanged !self,kill,,1.0"}