April 20, 2019, 07:22:43 PM

Author Topic: Kal-El From SMallville  (Read 3525 times)

Offline D3vil

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Kal-El From SMallville
« on: April 20, 2009, 07:32:02 PM »
SmallVille: Kal-EL

Skill1: Bulletproof Skin
Description: You have a chance to evade shots (9-14-26-37 chance)
Skill2: Laser Sight
Description: Burn the player you attack (4-14-21-27 chance)
Skill3: Super Strength
Description: Do extra Damage (3-7-9-13 Damage|13-18-22-33 Chance)
Skill4: Super Speed
Description: Go faster (2-4-6-8 Seconds) 15 seconds cooldown

Code: [Select]
"x"
  {
    "name"              "Smallville"
    "author"            "Nx3"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Bullet Proof Skin|Laser Sight|Super Strength|Super Speed"
    "skilldescr"        "Evade Shots|Fire comes out your eyes|Do extra Damage|Go faster for X amount of time"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"
   
    "skill1_setting"    "es_xset wcs_chance 9|es_xset wcs_chance 18|es_xset wcs_chance 26|es_xset wcs_chance 37"
    "racealias_ne1"     "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill1_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"


    "skill2_setting"    "es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 27"
    "racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
    "racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"

    "skill3_setting"    "es_xsetinfo wcs_damage 3;es_xsetinfo wcs_chance 13|es_xsetinfo wcs_damage 7;es_xsetinfo wcs_chance 18|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_damage 13;es_xsetinfo wcs_chance 33"
    "racealias_deathsd2""es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22"
    "racealias_voidsh22""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2"
    "skill3_sfx"        "0"

 
    "skill4_setting"    "es_xset wcs_duration 2|es_xset wcs_duration 4|es_xset wcs_duration 4|es_xset wcs_duration 6|es_xset wcs_duration 8"
    "racealias_invspb4" "es est_setplayercolor event_var(userid) 255 0 15 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 255 0 15 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 255 0 15 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 255 15 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 255 25 55 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 255 55 55 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 255 100 100 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 255 155 155 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 255 200 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 255 225 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 255 225 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 255 255 255 220 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "skill4_cmd"        "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_7.wav;es_xtell server_var(userid) #multi #lightgreen : Got a #green speed boost #lightgreen for #green(wcs_duration) seconds.;es est_speed server_var(wcs_userid) 3.0;es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.0;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreen : becoming #green slow #lightgreen again ...;racealias_invspb4"
    "skill4_sfx"        "es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es_toptext server_var(wcs_userid) 1 #pink Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 750 200 0 155 115 100 200 30"
    "ultimate_cooldown" "15"
   }
« Last Edit: April 21, 2009, 08:07:21 PM by D3vil »

Offline Icetouch

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Re: Kal-El From SMallville
« Reply #1 on: April 20, 2009, 07:38:56 PM »
----
Skill1: Bulletproof Skin
Description: You spawn with extra health (20-40-60-80)
----

If you think about that, it doesn't make any sense. Why should you get more health with an bulletproof skin?
Just make an damage reduction, that would make your Race a bit unique.
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Offline Berettonawak

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Re: Kal-El From SMallville
« Reply #2 on: April 20, 2009, 07:49:28 PM »
 I agree... you could make something really custom with Superman :p
Quote from: N0life
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.
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i love tuna juice :D
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=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD
Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed

Offline D3vil

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Re: Kal-El From SMallville
« Reply #3 on: April 20, 2009, 09:01:51 PM »
Well this is c/p so it means that idk how to code ;P
Would someone mind helping me with that skill?

Offline Berettonawak

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Re: Kal-El From SMallville
« Reply #4 on: April 20, 2009, 10:00:10 PM »
never the less it's nice to see a c/p race which is not op! :D
/agree three_times ;D
we might help you learning custom coding
Quote from: N0life
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.
Quote from: myself
i love tuna juice :D
Quote from: Pietro
=CA= Pietro: back
=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD
Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed

Offline Piloten

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Re: Kal-El From SMallville
« Reply #5 on: April 20, 2009, 10:26:28 PM »
yeah really, nice job on the balancing :D we should throw a party or something! ;)

Offline n0Life

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Re: Kal-El From SMallville
« Reply #6 on: April 21, 2009, 01:09:08 AM »
And by following this link you'll find your favourite superman actor :D choose yours.

And whom of those has the biggest red "overpants"?
Quote
yay! found a way how to enlarge this!
not meaning my penis
meaning the the script window


Offline joppeabc

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Re: Kal-El From SMallville
« Reply #7 on: April 21, 2009, 04:58:53 PM »
And by following this link you'll find your favourite superman actor :D choose yours.

And whom of those has the biggest red "overpants"?
Chris Reeve power!!!

Tom welling : D
Just because Imo Smallville own Superman!

Offline Koshy

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Re: Kal-El From SMallville
« Reply #8 on: April 21, 2009, 05:07:52 PM »
Damn, I did it again.

Offline Berettonawak

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Re: Kal-El From SMallville
« Reply #9 on: April 21, 2009, 05:11:15 PM »
This should be in honour of Kal-El coder from here ^^
This will be when the race is fully custom :)
Quote from: N0life
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.
Quote from: myself
i love tuna juice :D
Quote from: Pietro
=CA= Pietro: back
=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD
Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed

Offline Kachooka Hiro

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Re: Kal-El From SMallville
« Reply #10 on: April 21, 2009, 05:48:42 PM »
I am reconcidering to rework my Version of Kal-El.
I also did make a Kal-El Race.

Offline D3vil

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Re: Kal-El From SMallville
« Reply #11 on: April 21, 2009, 08:05:39 PM »
Thanks everyone :D


I am reconcidering to rework my Version of Kal-El.
I also did make a Kal-El Race.

If your gonna remake the KAL-EL from smallville he doesnt jump high or far. :P
but he has x-ray :P


Changed the first skill to Evade

Offline D3vil

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Re: Kal-El From SMallville
« Reply #12 on: April 21, 2009, 08:08:48 PM »
And by following this link you'll find your favourite superman actor :D choose yours.

And whom of those has the biggest red "overpants"?

I like Clark Cent the best :D
its really original and awsome.
Not sure (havnt watched all the seasons, downloading all the episodes :D)
but i think the superman logo was burnt onto his body or something :P

Im going to test this race on my server so ill update this in a bit

Offline D3vil

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Re: Kal-El From SMallville
« Reply #13 on: April 21, 2009, 09:02:01 PM »
Okay :P

Offline joppeabc

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Re: Kal-El From SMallville
« Reply #14 on: April 21, 2009, 09:02:46 PM »
Thanks everyone :D


I am reconcidering to rework my Version of Kal-El.
I also did make a Kal-El Race.

If your gonna remake the KAL-EL from smallville he doesnt jump high or far. :P
but he has x-ray :P


Changed the first skill to Evade

He do jump far :P

Okey, if someone wanna make it I have some ideas. But I dont think any of you c/p guys can make it(you figure the skill names) : P

Skill1: Long jump and low gravity(He does long jump in that movie were he has to destroy that super computer..)
Ability1: speed up for 5? secs, for up to 2.0 speed? make him only to be able to use it once a round.. or maybe a Cooldown?(Have u ever seen superman move fast all the time? thats why it's a ability.)
Skill2: since add hp is so boring. make it something like maybe each 3 shot has effect?(no not 66% evasion but he is immune to 3 first shot :P) give him 200 armor and make it so that he dont loose hp before the armor is empty?
Ability2: make him see trough walls? for set ammount of time, and just like abilty1 make it once a round or add a cooldown.
Ability3: Laser eyes(Name says it all) make him shoot laser were he aim : P that does 15 dmg max? able to use it 3-5 times a round? or 10 sec cooldown?
Ultimate: FLY(what else?) make him fly..

Maybe I'll come up with more later : P

EDIT: Abilty4: make him hear good. like he can see every player on the radar for a set ammount of time..
       And also it's suppose to be a knife only race.
« Last Edit: April 22, 2009, 03:03:56 PM by joppeabc »