November 19, 2019, 10:13:19 AM

Author Topic: Role-Playing-Game ( RPG ) Race  (Read 8989 times)

Offline NovaKiller

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Role-Playing-Game ( RPG ) Race
« on: June 09, 2007, 01:15:44 PM »
I know a ohter alredy had this idea but he never made it finish. So i made it. Just whit some few ohter things. Not 10 lvls but 6 and 8 skills. But icestab works and fire nade too.
So here it is.

Code: [Select]
 
  ""
  {
    "name"                "Role-Playing-Game Race"
    "author"              "[UG] Sek. NovaKiller DK Surfer"
    "shortdescription"    "+HP|LJ|Drain|Burn Enemy|Freeze|Respawn|Invis|Speed when hit"
    "required_level"      "100"
    "maximum_level"       "0"
    "allow_only"          "0"
    "teamlimit"           "0"
    "preloadcmd"          "es_xsetinfo wcs_srand 0"
    "player_spawn_cmd"    "0"
    "round_start_cmd"     "0"
    "round_end_cmd"       "0"
    "numberofskills"      "8"
    "numberoflevels"      "6"
    "skillnames"          "+Health|Longjump|Vampire|FireNade|IceStab|Resurect|Stealth|Impulse"
    "skilldescr"          "Gives some extra HP|You will jump longer|Gives you health when you shot someone|Burn you enemy if you hit them whit a nade|Freezes you vitcim if you use a knife|You can mabye respawn after death|Makes you invisible|Increases speed when under fire"
    "skillcfg"            "player_spawn|player_spawn|player_attacker|player_attacker|player_attacker|player_death|player_spawn|player_victim"
       
    "skill1_setting"      "es_xsetinfo wcs_hb 15|es_xsetinfo wcs_hb 30|es_xsetinfo wcs_hb 45|es_xsetinfo wcs_hb 60|es_xsetinfo wcs_hb 75|es_xsetinfo wcs_hb 100"
    "skill1_cmd"          "es est_Health event_var(userid) + server_var(wcs_hb);es es_xdelayed 0.5 es_xtell event_var(userid) #multi #Lightgreen : You gained #Green server_var(wcs_hb) #Lightgreen extra HP"
    "skill1_sfx"          "0"
       
    "skill2_setting"      "es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 1.6"
    "skill2_cmd"          "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill3_setting"      "es_xsetinfo wcs_divider 30;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 26;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 19;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_divider 12;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 220"
    "racealias_dp3"       "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill3_cmd"          "es es_xif (server_var(wcs_dice) <= 100) then racealias_dp3"
    "skill3_sfx"          "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 100) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 12 60 90 server_var(wcs_alpha)"

    "skill4_setting"      "es_xsetinfo Fnade 1|es_xsetinfo Fnade 2|es_xsetinfo Fnade 3|es_xsetinfo Fnade 4|es_xsetinfo Fnade 5|es_xsetinfo Fnade 6"
    "skill4_cmd"          "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es ma_burn event_var(userid) server_var(Fnade)"
    "skill4_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
       
    "skill5_setting"      "es_xsetinfo wcs_ice 1|es_xsetinfo wcs_ice 2|es_xsetinfo wcs_ice 3|es_xsetinfo wcs_ice 4|es_xsetinfo wcs_ice 5|es_xsetinfo wcs_ice 6"
    "skill5_cmd"          "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es est_freeze event_var(userid) 1;es es_xdelayed server_var(wcs_ice) wcs_removefx freeze event_var(userid)
    "skill5_sfx"          "0"

    "skill6_setting"      "es_xsetinfo wcs_srand 0;es_xrand wcs_srand 1 100|es_xsetinfo wcs_srand 0;es_xrand wcs_srand 1 85|es_xsetinfo wcs_srand 0;es_xrand wcs_srand 1 70|es_xsetinfo wcs_srand 0;es_xrand wcs_srand 1 55|es_xsetinfo wcs_srand 0;es_xrand wcs_srand 1 35|es_xsetinfo wcs_srand 0;es_xrand wcs_srand 1 15"
    "skill6_cmd"          "es es_xif(server_var(wcs_srand) <= 10) then es est_spawn event_var(userid);es es_xif(server_var(wcs_srand) <= 10) then es_xtell event_var(userid) #multi #Lightgreen : You have #Green Respawned
    "skill6_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill7_setting"      "es_xsetinfo wcs_invis 200|es_xsetinfo wcs_invis 175|es_xsetinfo wcs_invis 135|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 60|es_xsetinfo wcs_invis 20"
    "skill7_cmd"          "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
    "skill7_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill8_setting"      "es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.45|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.75|es_xsetinfo wcs_speed 1.90"
    "skill8_cmd"          "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 es est_speed event_var(userid) 1.00"
    "skill8_sfx"          "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
  }
}
« Last Edit: September 25, 2007, 03:02:11 PM by NovaKiller »

Offline Snake

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  • Posts: 142
Re: Role-Playing-Game ( RPG ) Race
« Reply #1 on: June 09, 2007, 06:47:51 PM »
Nice race NovaKiller  :-D

Only two things u maybe can do a little better
1. Set max life to 500
2. Vampire to drain a little bit more

Code: [Select]
  ""
  {
    "name"                "Role-Playing-Game Race"
    "author"              "[UG] Sek. NovaKiller DK Surfer"
    "shortdescription"    "+HP|LJ|Drain|Burn Enemy|Freeze|Respawn|Invis|Speed when hit"
    "required_level"      "100"
    "maximum_level"       "0"
    "allow_only"          "0"
    "teamlimit"           "0"
    "preloadcmd"          "0"
    "player_spawn_cmd"    "0"
    "round_start_cmd"     "0"
    "round_end_cmd"       "0"
    "numberofskills"      "8"
    "numberoflevels"      "6"
    "skillnames"          "+Health|Longjump|Vampire|FireNade|IceStab|Resurect|Stealth|Impulse"
    "skilldescr"          "Gives some extra HP|You will jump longer|Gives you health when you shot someone|Burn you enemy if you hit them whit a nade|Freezes you vitcim if you use a knife|You can mabye respawn after death|Makes you invisible|Increases speed when under fire"
    "skillcfg"            "player_spawn|player_spawn|player_attacker|player_attacker|player_attacker|player_death|player_spawn|player_victim"
       
    "skill1_setting"      "es_xsetinfo wcs_hb 50|es_xsetinfo wcs_hb 100|es_xsetinfo wcs_hb 200|es_xsetinfo wcs_hb 300|es_xsetinfo wcs_hb 400|es_xsetinfo wcs_hb 500"
    "skill1_cmd"          "es est_Health event_var(userid) + server_var(wcs_hb);es es_xdelayed 0.5 es_xtell event_var(userid) #multi #Lightgreen : You gained #Green server_var(wcs_hb) #Lightgreen extra HP"
    "skill1_sfx"          "0"
       
    "skill2_setting"      "es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 1.6"
    "skill2_cmd"          "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill3_setting"      "es_xsetinfo wcs_divider 26;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 21;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 14;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_divider 9;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 220"
    "racealias_dp3"       "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill3_cmd"          "es es_xif (server_var(wcs_dice) <= 100) then racealias_dp3"
    "skill3_sfx"          "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 100) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 12 60 90 server_var(wcs_alpha)"

    "skill4_setting"      "es_xsetinfo Fnade 1|es_xsetinfo Fnade 2|es_xsetinfo Fnade 3|es_xsetinfo Fnade 4|es_xsetinfo Fnade 5|es_xsetinfo Fnade 6"
    "skill4_cmd"          "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es ma_burn event_var(userid) server_var(Fnade)"
    "skill4_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
       
    "skill5_setting"      "es_xsetinfo wcs_ice 1|es_xsetinfo wcs_ice 2|es_xsetinfo wcs_ice 3|es_xsetinfo wcs_ice 4|es_xsetinfo wcs_ice 5|es_xsetinfo wcs_ice 6"
    "skill5_cmd"          "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es est_freeze event_var(userid) 1;es es_xdelayed server_var(wcs_ice) wcs_removefx freeze event_var(userid)
    "skill5_sfx"          "0"

    "skill6_setting"      "es_xsetinfo srand 0;es_xrand srand 1 100|es_xsetinfo srand 0;es_xrand srand 1 85|es_xsetinfo srand 0;es_xrand srand 1 70|es_xsetinfo srand 0;es_xrand srand 1 55|es_xsetinfo srand 0;es_xrand srand 1 35|es_xsetinfo srand 0;es_xrand srand 1 15"
    "skill6_cmd"          "es es_xif(server_var(srand) <= "10") then es est_respawn event_var(userid)
    "skill6_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill7_setting"      "es_xsetinfo wcs_invis 200|es_xsetinfo wcs_invis 175|es_xsetinfo wcs_invis 135|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 60|es_xsetinfo wcs_invis 20"
    "skill7_cmd"          "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
    "skill7_sfx"          "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill8_setting"      "es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.45|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.75|es_xsetinfo wcs_speed 1.90"
    "skill8_cmd"          "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 es est_speed event_var(userid) 1.00"
    "skill8_sfx"          "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
  }
}

I have changed HP And Vampire to a little near the Real RPG mod  :-D
« Last Edit: June 09, 2007, 06:55:57 PM by Snake »
Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs!

c6464

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Re: Role-Playing-Game ( RPG ) Race
« Reply #2 on: June 09, 2007, 08:18:22 PM »
:D Snake, its wcs - mod :D NOT rpg - mod :D

Offline NovaKiller

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Re: Role-Playing-Game ( RPG ) Race
« Reply #3 on: June 09, 2007, 08:53:04 PM »
The hp should not be raised only the vampire so it drain more. Cause when i play whit it i mostly only drain 0-5 HP thats not much. I like it that i made the IceStab and FireNade work

Offline Snake

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Re: Role-Playing-Game ( RPG ) Race
« Reply #4 on: June 09, 2007, 09:22:31 PM »
:D Snake, its wcs - mod :D NOT rpg - mod :D

i know but it is a "RPG" race, so it should be more like rpg mod ^^
Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs,Wcs!

c6464

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Re: Role-Playing-Game ( RPG ) Race
« Reply #5 on: June 09, 2007, 09:58:07 PM »
Yes, that's why it got rpg skills, smart ass

Offline chrishot

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Re: Role-Playing-Game ( RPG ) Race
« Reply #6 on: July 01, 2007, 11:38:25 PM »
i love that race it rocks

Offline NovaKiller

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Re: Role-Playing-Game ( RPG ) Race
« Reply #7 on: September 15, 2007, 11:37:59 AM »
I had found a error long time ago but forgot to post it here so the race gets updated.

Offline Moose

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Re: Role-Playing-Game ( RPG ) Race
« Reply #8 on: March 19, 2008, 08:18:26 PM »
There are uneven quotes in skills 5 and 6 on this race.  Fix before using if your interested in this race!  ;)

Offline Espeladden

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Re: Role-Playing-Game ( RPG ) Race
« Reply #9 on: April 12, 2008, 08:38:52 PM »
Check the time it got posted..
on: June 09, 2007, 01:15:44 PM

Offline Rasmus

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Re: Role-Playing-Game ( RPG ) Race
« Reply #10 on: April 12, 2008, 09:20:01 PM »
and so? i can still post cant i? is that illegal?
where would you put the comma in the following telegram from a wife, to her husband in the navy?
"Not getting any better hurry home!"

Offline Espeladden

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Re: Role-Playing-Game ( RPG ) Race
« Reply #11 on: April 12, 2008, 10:36:10 PM »
No..
I just dont think Nova is with us anymore :D
He got a wii or something

Offline Rasmus

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Re: Role-Playing-Game ( RPG ) Race
« Reply #12 on: April 12, 2008, 10:37:41 PM »
yeah ok, traider!!:P
where would you put the comma in the following telegram from a wife, to her husband in the navy?
"Not getting any better hurry home!"

Offline Espeladden

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Re: Role-Playing-Game ( RPG ) Race
« Reply #13 on: April 12, 2008, 10:40:13 PM »
traidor sounds like a trader or something :D
But he truly is a traitor xD

Offline Rasmus

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Re: Role-Playing-Game ( RPG ) Race
« Reply #14 on: April 12, 2008, 10:59:56 PM »
sorry, didnt know exactly how to spell it:/
but you got my point right?
where would you put the comma in the following telegram from a wife, to her husband in the navy?
"Not getting any better hurry home!"