June 26, 2019, 11:09:48 PM

Author Topic: Pikachu Race  (Read 1347 times)

Offline Tolkaz

  • Level 0 Beginner
  • Posts: 15
  • Naruto Is Awsome
Pikachu Race
« on: September 06, 2009, 10:11:23 PM »
Code: (eventscripts) [Select]
Skill 1:Name:Sparks Description:Leave Sparks Where You Die
Skill 2:Name:Shock Description:Paralyze Your Enemy
Skill 3:Name:Lightning Bolt Description:Eletrocute
Skill 4:Name:Quick Attack Description:Gain Speed

"#"
  {
    "name" "Pikachu"
    "author" "Tolkaz"
    "shortdescription" "Pika Pika"
    "required_level" "0"
    "maximum_level" "0"
    "allow_only" "0"
    "teamlimit" "0"
    "restrict_shop" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "0"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "4"
    "numberoflevels" "8"
    "skillnames" "Sparks|Shock|Lightning Bolt|Quick Attack"
    "skilldescr" "Leave Sparks Where You Die|Paralyze Your Enemy|Eletrocute|Gain Speed"
    "skillcfg" "player_death|player_attacker|player_attacker|player_ultimate"

    "skill1_setting" "es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75"
    "racealias_dblood33" "es_give event_var(userid) point_hurt;es_delayed 3 es_fire event_var(userid) point_hurt TurnOn;es_give event_var(userid) env_spark;es_fire event_var(userid) env_spark startspark;es_delayed 25 es_fire event_var(userid) point_hurt TurnOff;es es_delayed 25 es_fire event_var(userid) env_spark stopspark"
    "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dblood33"
    "skill1_sfx" "0"

    "skill2_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75"
    "racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(attacker) #multi #green You Have Shocked #lightgreen event_var(es_username) #green And Have Paralzyed Him"
    "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ice3"
    "skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"

    "skill3_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 1.8|es_xset wcs_multiplier 1.9"
    "skill3_cmd" "if (server_var(wcs_dice) <= 15) then es es_xset wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) Electrified;es est_csay event_var(userid) Electrified"
    "skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"

    "skill4_setting" "es_xsetinfo wcs_time 1.6|es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4.5|es_xsetinfo wcs_time 5.5|es_xsetinfo wcs_time 6|es_xsetinfo wcs_time 6.5|es_xsetinfo wcs_time 7"
    "skill4_cmd" "es est_drug server_var(wcs_userid) server_var(wcs_time);es est_speed server_var(wcs_userid) 4.1;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.1;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 2.0;es est_fade server_var(wcs_userid) 0 3.5 5.5 255 55 5 55;es es_xdelayed server_var(wcs_time) est_fade server_var(wcs_userid) 0 1 1 255 55 5 55;es est_setplayercolor server_var(wcs_userid) 255 0 0 155 1;es es_xdelayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
    "ultimate_cooldown" "15"
}
« Last Edit: September 06, 2009, 10:42:12 PM by Tolkaz »

Offline Hrimfisk

  • Level 2 Apprentice
  • **
  • Posts: 40
Re: Pikachu Race
« Reply #1 on: September 07, 2009, 12:05:36 AM »
you do know someone already made a race named picachu? spelling is wrong but w/e

Offline Tolkaz

  • Level 0 Beginner
  • Posts: 15
  • Naruto Is Awsome
Re: Pikachu Race
« Reply #2 on: September 07, 2009, 03:02:21 AM »
no and why do make a diff one

Offline Loaded

  • Level 3 Trained Apprentice
  • ***
  • Posts: 65
Re: Pikachu Race
« Reply #3 on: September 12, 2009, 04:00:19 AM »
Hrimfisk there have been so many race name repeats you wouldn't believe it.

Nice race anyways

Offline Hrimfisk

  • Level 2 Apprentice
  • **
  • Posts: 40
Re: Pikachu Race
« Reply #4 on: September 14, 2009, 05:11:18 PM »
yea i figured that much lol ive seen plenty of repeats
and i agree, job well done