May 22, 2019, 07:44:13 AM

Author Topic: Saiyan(redone)  (Read 1090 times)

Offline Hrimfisk

  • Level 2 Apprentice
  • **
  • Posts: 40
Saiyan(redone)
« on: September 07, 2009, 10:39:23 PM »
Saiyan
(redone)

each skill was significantly decreased in power and level to max the race is lowered from 50 to 30
Code: [Select]
"217"
{   
    "name"              "Saiyan"
    "author"            "Ghost [WoRM]"
    "shortdescription"  "Of Saiyan Decendence"
    "required_level"    "4750"
    "maximum_level"     "0"
    "allow_only"        ""
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.5 es est_sethealth event_var(userid) 200;es_xtell event_var(userid) Your Decelerated Aging lets you live longer!"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Saiyan Heritage|Saiyan Speed|Ki Manipulation|Recovery|Superhuman Agility and Reflexes|Super Saiyan"
    "skilldescr"        "saiyans dont die easily|greatly increased speed|greatly increased power|you recover quickly|you can barely be hit|true super saiyan power"
    "skillcfg"          "player_victim|player_spawn|player_attacker|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xrand wcs_rand 1 6|es_xrand wcs_rand 1 5|es_xrand wcs_rand 1 4|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 2"
    "skill1_cmd"        "es es_xif (event_var(weapon) != knife) then es_xif (event_var(hitgroup) != 1) then est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(weapon) != knife) then es_xif (event_var(hitgroup) != 1) then es_xtell event_var(attacker) #green You can't kill a #lightgreen Saiyan #green that easily!;es_xtell event_var(userid) #green They are trying to shoot you!"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255" wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_speed 1.7;es_xsetinfo wcs_alpha 175|es_xsetinfo wcs_speed 1.8;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_speed 1.9;es_xsetinfo wcs_alpha 205|es_xsetinfo wcs_speed 2.0;es_xsetinfo wcs_alpha 215"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed)"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xrand wcs_rand 1 2;es_xrand wcs_damage 10 10|es_xrand wcs_rand 1 1;es_xrand wcs_damage 10 10|es_xrand wcs_rand 1 1;es_xrand wcs_damage 10 10|es_xrand wcs_rand 1 1;es_xrand wcs_damage 10 10|es_xrand wcs_rand 1 1;es_xrand wcs_damage 10 10"
    "racealias_say3"    "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker)  server_var(wcs_damage) damage from Saiyan ;es est_csay event_var(userid)  server_var(wcs_damage) additional damage from Saiyan"
    "skill3_cmd"        "es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_say3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill4_setting"    "es_xset wcs_hp 5;es_xset wcs_time 9;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 5;es_xset wcs_time 8;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 5;es_xset wcs_time 7;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 5;es_xset wcs_time 6;es_xset wcs_waves 12;es_xset wcs_radius 250|es_xset wcs_hp 5;es_xset wcs_time 5;es_xset wcs_waves 12;es_xset wcs_radius 250"
    "skill4_cmd"        "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill5_setting"    "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10"
    "racealias_say2"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_say2"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"

    "skill6_setting"    "es_xsetinfo wcs_bonushp 1|es_xsetinfo wcs_bonushp 3|es_xsetinfo wcs_bonushp 5|es_xsetinfo wcs_bonushp 7|es_xsetinfo wcs_bonushp 9|es_xsetinfo wcs_bonushp 10"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) Got + server_var(wcs_bonushp) HP (while flying). Press ultimate again for landing."
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
    "skill6_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
    "ultimate_cooldown" "0"
}

Offline Wolfie

  • Level 7 Expert
  • *****
  • Posts: 167
Re: Saiyan(redone)
« Reply #1 on: September 08, 2009, 11:16:19 AM »
Lol this is re-post! You really didnt change anything. And if you change, you can modify your prevorious post -.- I think re-posting isnt allowed in here.

And im still saying this is OP race. Level requirement doesnt matter
Wana private race? Order it from 666xWolf@gmail.com! I enjoy to make thems!

Offline Hrimfisk

  • Level 2 Apprentice
  • **
  • Posts: 40
Re: Saiyan(redone)
« Reply #2 on: September 08, 2009, 04:51:06 PM »
well if u look at the skills, i pretty much halfed everything

Offline gral9876

  • Level 0 Beginner
  • Posts: 3
Re: Saiyan(redone)
« Reply #3 on: September 22, 2009, 05:01:58 AM »
wolf u sir are one dumb piece of shit. you do realize this race doesnt need to be on a server and if it is put on the people can do whatever the fuck they want to it to fit their needs.